



The game takes up 3.3GB with a patch of an additional 9.5GB. Plus, all of your progress and purchases made in Open Beta will carry over into the full game when it launches, so there’s on reason to not jump in right away.ĭiablo Immortal will run on an iOS 11 operating system with a minimum iPhone 6s required. However, it should still launch with the usual polish we’ve come to expect from Blizzard and it sounds like there will still be a good amount of content to work through. The full list of supported controllers on Windows, iOS and Android can be found here.ĭiablo Immortal is launching as an Open Beta, so it’s technically not a finished game. The game does support cross-progression between devices, but a account will be required.ĭespite being on mobile and PC only, Diablo Immortal supports controllers, which may prove to be useful and more comfortable if you plan on playing this game for large periods at a time. This will allow you to jump right in and begin playing the moment it launches. In some Asia Pacific regions - Hong Kong, Indonesia, Macao, Malaysia, The Philippines, Singapore, Taiwan, and Thailand - Diablo Immortal won’t launch until June 22 PDT.Īs I mentioned, Diablo Immortal will launch simultaneously on PC, and you can actually pre-load it right now. Here are some global times around the world to help you better figure out your region: Well, things have changed.įor most of the world, Diablo Immortal will launch on June 2 at 10:00 a.m. You may recall the backlash Blizzard received when they first announced the game and people asked about it coming to PC. Meaning although it’s coming to PC, the game was designed with mobile in mind first and foremost. Diablo Immortal is set to launch on June 2nd and Blizzard has shared the “roadmap to hell.” As a reminder, Diablo Immortal is a mobile-first action RPG.
